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Description and Info[]

Vigdis

Vigdis has a unique background as her mother is a Witch and her father is a Viking. When Vikings and Dragons fought, she was taken in by the leader of Witches, who saw her as her own and taught her in the art of witchcraft. Torstein heard of her magical abilities.


Vigdis is the third hero to be unlocked. You can unlock her by logging in 7 days spending 40 Armbands (changed 1/2017)

Vigdis is a Mage type hero. She has both ranged and melee attacks. Her attacks are magical, ignoring physical armor.

Vigdis is best used behind lines so she can use her ranged attack from a safe position. She can also teleport anywhere on the map, so she is also great at attacking random enemies across the map if needed.

Her primary role is to take down heavy armored enemies like Hatchet Corpsers, Yetis or Lava Gigantors – you should focus on upgrading her firepower and keeping her alive as long as possible. If a map is hard for the player, it's advised to teleport Vigdis back on the back of strong monsters. Use her teleporting when it's needed.

Pros Cons
Outstanding magic attacks that ignore physical armor The most fragile hero
The best choice against tough and armored monsters Very weak at melee fighting
Magic Ball is a great skill against waves of weaker enemies When the destination is too close, she will move very slowly
Can attack flyers
Her teleport is instant and has no cooldown
She can summon a demon that has ranged attacks and can attack flyers and can explode.

Skills U2B[]

Magic Staff:

TD: Throws a magic ball that explodes, damaging all enemies in an area

PVP: Chance of dealing damage to the current target and the adjacent area

TD PVP
Level Damage CD

(sec)

Damage Chance
1 120% 25 120% 10%
2 170% 25 130% 10%
3 220% 25 140% 10%
4 270% 25 150% 10%
5 320% 25 160% 10%
6 370% 25 170% 10%
7 420% 25 180% 10%
8 470% 25 190% 10%
9 520% 25 200% 10%
10 570% 25 210% 10%

Cursed Rune:

TD: A rune is used and continuously attacks a single target.

PVP: Chance of dealing damage to current target. Target will receive more damage.

TD PVP
Level Stacked

Damage

Damage Stacked

Damage

Chance
1 20% 120% 25% 10%
2 40% 120% 25% 12%
3 60% 120% 25% 14%
4 80% 120% 25% 16%
5 100% 120% 25% 18%
6 120% 120% 25% 20%
7 140% 120% 25% 22%
8
9
10

Summon Demon:

TD: Summons a demon to attack and block enemies (has both ranged and melee attacks)

PVP: Blocks all damage received for 1 round

TD PVP
Level Attack Armor HP CD

(sec)

Reverse

Damage

Chance
1 1700 0 2000 30 100% 2.5%
2 2100 0 3200 30 100% 3%
3 2700 0 5200 30 100% 3.5%
4 3500(2460-5060) 0 8200 30 100% 4%
5 4600 0 12200 30 100% 4.5%
6 5900 0 17200 30 100% 5%
7
8
9
10

Fallen Bomb:

TD: After death of a summoned demon, the demon will explode dealing damage to all enemies around them.

PVP: Chance of summoning a self-destructing demon that deals damage to all enemies in the battle

TD PVP
Level Skill Damage Sputtering Skill Damage Chance
1 30% 80 180% 6%
2 60% 80 190% 6%
3 90% 80 200% 6%
4 120% 80 210% 6%
5 150% 80 220% 6%
6 180% 80 230% 6%
7
8
9
10

Nature's Fury:

TD: A halo is emitted, damaging all enemies within it.

PVP: After each round concludes, deals damage to all troops (unable to be deflected - real damage).

TD PVP
Level CD

(sec)

Skill damage Duration

(sec)

Still damage
1 30 100% 8 10%
2 30 130% 8 11%
3 30 160% 8 12%
4 30 190% 8 13%
5 30 220% 8 14%
6 30 250% 8 15%
7 30 280% 8 16%
8 30 310% 8 17%
9
10

Vengeful Spirit:

TD: Turn into a witch and increase your crit chance and regenerate your allies' health.

PVP: Chance of dealing damage to current target and heal your soldiers.

TD PVP
Level Crit Hp Return Increase HP Chance Skill Damage Chance
1 +10% +1% 200% 100% 250% 10%
2 +15% +1.5% 200% 100% 270% 10.5%
3 +20% +2.0% 200% 100% 290% 11%
4 +25% +2.5% 200% 100% 310% 11.5%
5 +30% +3.0% 200% 100% 330% 12%
6 +35% +3.5% 200% 100% 350% 12.5%
7 +40% +4.0% 200% 100% 370% 13%
8 +45% +4.5% 200% 100% 390% 13.5%
9 +50% +5.0% 200% 100% 410% 14%
10 +55% +5.5% 200% 100% 430% 14.5%

Talents[]

Talents are upgradable bonuses you can get for your heroes. They can boost Base stats or Skills.

There are 5 tiers of Talents. Higher Tiers cost more, but give better Viking Power.

Magic Regen: Increases hero's HP regeneration rate (Tier 1)

Level Regen Rate Viking Power Odinite / Cornelian

Cost

1 110% 30 600 / 0
2 120% 60
3 130% 100
4 140% 140
5 150% 190
6 160% 240 1200 / 3
7 170% 450 1200 / 3
8 180% 660
9 190% 880 1400 / 3
10 (Max) 200% 1100 1400 / 3

Spread Magic: Increases hero's range (Tier 2)

Needs Magic Regen Lv4

Level Range

Increase

Viking Power Odinite / Cornelian

Cost

Level 1 +3 60 1200 / 0
Level 2 +6 120
Level 3 +9 200
Level 4 +12 280
Level 5 +15 590 2000 / 4
Level 6 +18 900 2000 / 4
Level 7 +21
Level 8 +24
Level 9 +27
Level 10 (Max) +30 2260

Stronger Magic: Increases hero's attack power (Tier 2)

Needs Magic Regen Lv4

Level Attack %

Increase

Viking Power Odinite / Cornelian

Cost

Level 1 2% 60 1200 / 0
Level 2 4% 120
Level 3 6% 200
Level 4 8% 280
Level 5 10% 590 2000 / 4
Level 6 12% 900 2000 / 4
Level 7 14%
Level 8 16%
Level 9 18%
Level 10 (max) 20% 2260

Strength Missile: Reduces CD of Magic Staff skill (Tier 3)

Needs Spread Magic Lv3 and Stronger Magic Lv3

Level Seconds

Decreased

Viking Power Odinite / Cornelian

Cost

Level 1 -1 130 2400 / 0
Level 2 -2 260 2400 / 0
Level 3 -3 780 3200 / 6
Level 4 -4 1300 3200 / 6
Level 5 -5 1870 4000 / 6
Level 6 -6 2440 4000 / 6
Level 7 -7 3060 4800 / 6
Level 8 -8 3680 4800 / 6
Level 9 -9 4340 5600 / 6
Level 10 (Max) -10 5000 5600 / 6

Demon Tame: Summoned Demons will get increased range and attack damage (Tier 3)

Needs Strength Missile Lv2

Level Range

Increased

Attack

Increased

Viking Power Odinite / Cornelian

Cost

Level 1 2 5% 130 2400 / 0
Level 2 4 10% 260 2400 / 0
Level 3 6 15% 780 3200 / 6
Level 4 8 20% 1300 3200 / 6
Level 5 10 25% 1870 4000 / 6
Level 6 12 30% 2440 4000 / 6
Level 7 14 35% 3060 4800 / 6
Level 8 16 40% 3680 4800 / 6
Level 9 18 45% 4340 5600 / 6
Level 10 (Max) 20 50% 5000 5600 / 6

Multisummoner: Chance of summoning 2 demons (Tier 3)

Needs Strength Missile Lv2

Level % Chance Viking Power Odinite / Cornelian

Cost

Level 1 10% 130 2400 / 0
Level 2 20% 260 2400 / 0
Level 3 30% 780 3200 / 6
Level 4 40% 1300 3200 / 6
Level 5 50% 1870 4000 / 6
Level 6 60% 2440 4000 / 6
Level 7 70% 3060 4800 / 6
Level 8 80% 3680 4800 / 6
Level 9 90% 4340 5600 / 6
Level 10 (Max) 100% 5000 5600 / 6

Energy Explosion: Hero's Skill damage will be increased (Tier 4)

Needs Strength Missile Lv6

Level + Skill

Damage %

Viking Power Odinite / Cornelian

Cost

Level 1 +10% 960 4800 / 10
Level 2 +20% ???
Level 3 +30% ???
Level 4 +40% 4040
Level 5 +50% 5210 8000 / 10
Level 6 +60% 6380 8000 / 10
Level 7 +70% 7650 9600 / 10
Level 8 +80% 8920 9600 / 10
Level 9 +90% 10290 11200 / 10
Level 10 (Max) +100% 11660 11200 / 10

Vengeance's Guide: Transformation time of Vengeful Spirit will increase (Tier 5)

Needs Energy Explosion Lv2

Level Seconds

Increased

Viking Power Odinite / Cornelian

Cost

Level 1 +1s 2250 15,000 / 15
Level 2 +2s
Level 3 +3s
Level 4 +4s
Level 5 +5s
Level 6 +6s
Level 7 +7s
Level 8 +8s
Level 9 +9s
Level 10 (Max) +10s 30000
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