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Here we have the Towers and tower Skills listed with their descriptions and ratings:

Archers

Archers

Master Hunter

Trap Speed

Reduction %

Duration

(Sec)

CD

(Sec)

Goods
Level 1 40% 3 10 200
Level 2 50% 6 10 150
Level 3 60% 9 10 150

Throws down 1 trap on the ground that will stay there until an enemy steps on it. Then the enemy will be slowed. The max amount of traps at 1 time is ??? (5?)

Venom

Arrows

Poison Damage

(Per Sec)

Duration

(Sec)

Goods
Level 1 3% Max Health 5 250
Level 2 6% Max Health 5 150
Level 3 9% Max Health 5 150

All arrows poison enemies, taking away a percentage of their health every second.

Master Hatchet

Blade

Storm

Hatchets

Thrown

Damage Per

Hatchet

Goods
Level 1 6 150% 250
Level 2 8 300% 200
Level 3 10 450% 200

Throws several hatchets at 1 enemy, each hatchet dealing increased damage.

Armor

Breaker

Physical and Magical

Armor Reduction

Duration

(Sec)

Goods
Level 1 30% 5 200
Level 2 60% 5 200
Level 3 90% 5 200

All hatchets reduce the armor of a target for a few seconds.

Master Dragon (Ballista)

*Must Have*

This tower is used for crowd control - Explosive Shot is one of the best upgrades available in game, dealing splash damage with a fairly short cooldown. Explosive Shot is a great upgrade against packs of flyers and big groups of weaker enemies. Fatal Blow is an mediocre upgrade, where tower shoots a hook that drags any non-boss enemy towards the towers and stuns it - useful when there are really tough monsters that try to escape.

Explosive Shot
Explosiveshot
Damage

(AoE)

CD

(Sec)

Goods one

SkillAtt

in every

? time

when

Fatal

Blow-1

when

Fatal

Blow-3

Level 1 200% 6 200 4 time 3,4or6 4ro5
Level 2 300% 5 200 3 time 3or4.5 3.4ro5
Level 3 400% 4 200 2 time 2,3ro4 3or4

*Must Have* Shoots an arrow that explodes on impact dealing area damage.

Tips:UpSkill When you start the skill attack , next time is skill attack.

Fatal Blow
Fatalblow
Stun + Drag

(Sec)

CD

(Sec)

Goods
Level 1 5 15 200
Level 2 6 12 200
Level 3 7 9 200

*Can Be Useful*

Drags 1 enemy towards the tower and stuns it.

Barracks

Barracks

Guardians

Inspirit Liquid HP % Restored

(Per sec)

Duration

(Sec)

CD

(Sec)

Goods
Level 1 8% 5 20 200
Level 2 10% 5 15 200
Level 3 12% 5 10 200
Armor Bulk Up Armor Increase Goods
Level 1 2000 200
Level 2 4000 200
Level 3 6000 200

Berserkers

Bloodthirsty Amount Healed

After Killing Enemy

Goods
Level 1 30% 200
Level 2 40% 200
Level 3 50% 200
Fighter's

Whirlwind

AoE Damage

(Per Sec)

Duration

(Sec)

CD

(Sec)

Goods
Level 1 100% 3 15 200
Level 2 150% 3 12 200
Level 3 200% 3 9 200

Assaulters

Firethrow Damage (AoE) CD (Secs) Goods
Level 1 150% 4 200
Level 2 200% 3 200
Level 3 250% 2 200

Each soldier is capable of using an AoE ranged attack. (can also hit flyers)

Spoils of War Goods for killing Goods
Level 1 +50% (150% total) 200
Level 2 +100% (200% total) 200
Level 3 +150% (250% total) 200

Enemies killed by these soldiers will give increased goods

Altars

Magi

Altar of Storms

*Can Be Useful*

Chain Lightning
Chainlightning
Targets Damage

(Per Target)

CD

(Sec)

Goods
Level 1 4 132% 6 250
Level 2 5 156% 6 250
Level 3 6 180% 6 250

*Can Be Useful*

Shoots a beam dealing increased damage and hitting several targets.

Thor's Wrath Paralyze time

(Sec)

Kill probabilty

CD

(Sec)

Goods
Level 1 8 ??? 30 250
Level 2 9 ??? 25 250
Level 3 10 ??? 20 250

Lighting from the sky immidiatly kills or paralyzes the target.

Altar of Ice

*Must Have*

Support type of tower - it's Cold Piercer is a passive ability where every shot slows down and debuffs armor while Ice Tomb freezes all (except bosses) enemies around itself. Cold Piercer is one of the most important upgrades in game - especially when you reach 5th map, it's mandatory to have this upgrade against Elf Dancers and Tree Defenders. This tower has no splash damage abilities but it's great when you have to deal with really tough enemies that don't come in masses.

Cold Piercer
Coldpiercer
Speed

Reduction %

Increased

Damage %

Duration

(Sec)

Goods
Level 1 60% 60% 5 200
Level 2 75% 75% 5 150
Level 3 90% 90% 5 150

*Must Have*

Every shot Slows enemies and makes them take more damage.

Ice Tomb
Icetomb
Freeze

(Sec)

CD

(Sec)

Goods
Level 1 5 30 300
Level 2 5 25 250
Level 3 5 20 250

*Can Be Useful*

Freezes all enemies around the tower for 5 seconds.

Altar of Witches

*Must Have*

Toxic Cloud Damage Duration

(Sec)

CD

(Sec)

Goods
Level 1 ??? 5 30 250
Level 2 ??? 6 27 250
Level 3 ??? 7 25 250

*Must Have*

Summons a green cloud that severely damages all enemies that walk or fly through it. Capable of killing small enemies, and severely damaging big enemies.

Resurrection Attack HP CD

(Death Sec)

Goods
Level 1 2100 12K 30 250
Level 2 2400 16K 25 200
Level 3 2700 20K 20 200

*Can Be Useful* Can not Attack the AIR

Summons 1 Zombie to fight for you.

This Skill scales with Altar level. So the actual stats of the Zombie are much higher than listed.

Catapults

Catapults

Earthquake

*Must Have*

Boulder

Hurl

Fire Damage

(Per Sec)

Duration(Sec)

CD

(Secs)

Goods
Level 1 30% 5 30 300
Level 2 40% 5 25 300
Level 3 50% 5 20 300

The ground around the tower catches fire, burning all enemies walking through it

Faint

Strike

Chance Duration

(Sec)

Goods
Level 1 10% 1 300
Level 2 15% 1.5 250
Level 3 20% 2 250

Every attack has a chance to stun enemies. (each enemy has a separate chance of being stunned)

Multi-Catapult

*Must Have*

Flint Hurl Damage

(AoE)

CD

(Sec)

Goods
Level 1 150% 22 300
Level 2 200% 20 250
Level 3 300% 17 250

There is a chance to set the ground on fire.

Flammability Increase Fire

Damage Taken

Slow Duration

(Sec)

CD

(Sec)

Goods
Level 1 50% 50% 7 17 200
Level 2 60% 60% 8 15 150
Level 3 70% 70% 9 13 150

sikill U2B Slows enemies walking through the pool of oil and makes them receive more fire damage.

Giant Dragon

Fire Trail fireballs Damage

(AoE)

CD

(Secs)

Goods
Level 1 4 300% 20 300
Level 2 5 400% 20 300
Level 3 6 500% 20 300

A larger dragon releases fireballs. Each fire ball causes damage to targets in the area.

Dragon

Commander

Attack

(AoE)

HP CD

(Secs)

Goods
Level 1 2100 5500 30 300
Level 2 2600 6500 25 300
Level 3 3100 7100 20 300

Summon a Black Dragon.

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